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Bibliothèque Numerics
Fonctions mathématiques courantes
Virgule flottante environnement
Nombres complexes
Tableaux numériques
La génération de nombres pseudo-aléatoires
Moment de la compilation arithmétique rationnelle (C++11)
Génériques des opérations numériques
Original:
Generic numeric operations
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 iota (C++11)
 accumulate
 inner_product
 partial_sum

La génération de nombres pseudo-aléatoires
Les moteurs et les adaptateurs de moteur
Original:
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 linear_congruential_engine (C++11)
 mersenne_twister_engine (C++11)
 subtract_with_carry_engine (C++11)
 independent_bits_engine (C++11)
 shuffle_order_engine (C++11)
Générateurs
Original:
Generators
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 random_device (C++11)
Les distributions
Original:
Distributions
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Distributions uniformes
Original:
Uniform distributions
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 uniform_int_distribution (C++11)
 uniform_real_distribution (C++11)
 generate_canonical (C++11)
Distributions de Bernoulli
Original:
Bernoulli distributions
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 bernoulli_distribution (C++11)
 binomial_distribution (C++11)
 negative_binomial_distribution (C++11)
 geometric_distribution (C++11)
Distributions de Poisson
Original:
Poisson distributions
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 poisson_distribution (C++11)
 exponential_distribution (C++11)
 gamma_distribution (C++11)
 weibull_distribution (C++11)
 extreme_value_distribution (C++11)
Les distributions normales
Original:
Normal distributions
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 normal_distribution (C++11)
 lognormal_distribution (C++11)
 chi_squared_distribution (C++11)
 cauchy_distribution (C++11)
 fisher_f_distribution (C++11)
 student_t_distribution (C++11)
Distributions d'échantillonnage
Original:
Sampling distributions
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 discrete_distribution (C++11)
 piecewise_constant_distribution (C++11)
 piecewise_linear_distribution (C++11)
Séquences de semences
Original:
Seed Sequences
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 seed_seq (C++11)
Bibliothèque C
Original:
C library
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 rand
 srand
 RAND_MAX

`std::discard_block_engine`
Les fonctions membres
Original:
Member functions
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Génération
Original:
Generation
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Caractéristiques
Original:
Characteristics
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Tiers fonctions
Original:
Non-member functions
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 operator==operator!=
 operator<>

 discard_block_engine(); (1) (depuis C++11) template< class Sseq > explicit discard_block_engine( Sseq& seq ); (2) (depuis C++11) explicit discard_block_engine( const Engine& e ); (3) (depuis C++11) explicit discard_block_engine( const Engine&& e ); (4) (depuis C++11)
Construit nouvel adaptateur de moteur pseudo-aléatoire .
Original:
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1)
Constructeur par défaut. Le moteur sous-jacent est également construit par défaut .
Original:
Default constructor. The underlying engine is also default-constructed.
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2)
Construit le moteur sous-jacent avec `seq` séquence de graines .
Original:
Constructs the underlying engine with seed sequence `seq`.
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3)
Construit le moteur sous-jacent avec une copie de `e` .
Original:
Constructs the underlying engine with a copy of `e`.
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4)
Déplacez-construit le moteur sous-jacent avec `e`. `e` contient l'état non précisée, mais valide après .
Original:
Move-constructs the underlying engine with `e`. `e` holds unspecified, but valid state afterwards.
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### [modifier]Paramètres

 seq - séquence de démarrage pour construire le moteur sous-jacentOriginal: seed sequence to construct the underlying engine withThe text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions. e - moteur de nombres pseudo-aléatoires pour initialiser avecOriginal: pseudo-random number engine to initialize withThe text has been machine-translated via Google Translate. You can help to correct and verify the translation. Click here for instructions.